What exactly is the “cinematic camera fivem”? The Cinematic Cam provides the user with an easy to use “additional” camera, that can be moved freely in the world. Additionally it can be attached to any npc/player/vehicle in the game in order to provide something similar to a “Dashcam” or just for fancy screenshots or videos. You can set it on a specific position and angle relative to your character and the camera will move with the entity.
Features
- complete control using NativeUILua
- complete control using NativeUILua-Reloaded
- toggle the camera on / off
- moving and rotating on all axes
- using mouse AND controller input for rotation
- setting precise rotation
- setting field of view and speed of the camera
- applying / removing a filter
- setting filter intensity
- toggle minimap on / off
- attach camera to any npc/player/vehicle entity
- toggle between player and camera control
- you can now set up a permission based system rather easily
Switching between NativeUILua and NativeUILua-Reloaded:
- Change the client_scripts in fxmanifest.lua to whichever one you are using (make sure the names are correct as well!)
- Change Cfg.useNativeUI and Cfg.useNativeUIReloaded in config.lua to reflect the above changes
Setting up a permission based system:
- Uncomment server_scripts in the fxmanifest.lua
- Change Cfg.usePermissions to true in config.lua
- Open server.lua and insert whatever code you need in between the two comments and set the variable “isWhitelisted” to your result
Need help?
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